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The old phrase "jack of all trades, master of none" is an excellent way to describe the Shaman; they are the only real "hybrid" class in World of Warcraft. While they do not excel at any one aspect of their repertoire, they function passing well when performing most tasks called upon by a party. Need a support healer? Looking for a secondary tank? After another damage-dealer? Have an empty slot that needs someone to support the group in general? The Shaman can provide. They have a number of utility spells as well that help make life easier for any party.
Information
Strengths Weaknesses
Can heal and also resurrect other players after battle Most totems are easily destroyed when attacked directly
Can transform into a Ghost Wolf, allowing for fast travel High dependence on mana pool for offense and survivability
Can use totems of earth, air, fire and water No long duration party buffs available
Can walk on water
Instant cast damage spells
Challenges
Learning how to be a good healer
Learning how to use Totems properly, learning all spells, and learning how to use everything in combat
Allowable Races: Orc, Tauren, Troll, Draenei
Standard Bars: Health/Mana
Allowable Equipment: Cloth, Leather, Shields, Mail (with training)
Allowable Weapons: One-Handed Maces, Staves, Fist Weapons (Draenei with training), One-Handed Axes (with training), Daggers (with training), Two-Handed Axes (with training), Two-Handed Maces (with training)
Starting Stats
Race Strength Agility Stamina Intellect Spirit Armor Health Mana
Orc 24 17 23 18 25 48 77 73
Tauren 25 18 23 16 24 44 81 71
Troll 22 22 22 17 23 58 67 72
Draenei 22 17 20 22 24 36 47 105
Racial Traits
Check out the racial traits before deciding which race you are going to pick.